You're about to hit MY enrage timer.

So you’re in a 10 man, and things are going poorly.  You keep hitting the enrage timer.  You just can’t dps fast enough.  And the healers are healing their butts off and running oom.

And the raid leader says what I consider to be the dumbest sentence ever uttered by raid leader: “Let’s have one of our healers switch to DPS, and we’ll 2 heal it.”

WHAT?!  You want me to 2-heal THIS?  Are you insane?

If we’re hitting the enrage timer, then the DPS has to step up their game.  Don’t put the burden on the healers to step up their game because the DPS is failing! If the DPS isn’t geared enough to put out the numbers to down this boss, then the healers aren’t geared enough to keep the group afloat with only 2 healers.

Usually it’s on an encounter that has a mechanic that can take out a player and prevent that player from doing their job for X seconds… are we just supposed to pray that one of the two healers doesn’t get kidnapped?

And quit standing in the fires! Sure I love getting my healing numbers to epeen greatness, but there’s no way we can afford to drop a healer when there’s way too much totally avoidable damage.

But to object to 2-healing something is like admitting “I suck” or “I’m afraid.”  I get so much crap over this… sometimes even from other healers who wear it as a mark of pride that they can skirt the edge of sanity and reason and somehow squeak out a victory.  No thanks.

There are many encounters that can be 2-healed, depending on the gear/skill level of the participants and the mechanics of the fight.  However, I strenuously object to making MY job harder to make the DPS’s job easier… rather than telling them that they need to be gearing and practicing to put out higher numbers.  And as much as I love a challenge, sweating and swearing through an encounter isn’t exactly “fun.”

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