We have cataclysm talent tree previews for some classes near and dear to my heart: Druid, Priest, and Shaman.  It looks like Druid healing hasn’t changed much, besides that hideous new sometimes-tree-of-glacial-speed.

However, both Disc Priest and Resto Shaman talent trees contain healing bonuses for sprinkling in a little pew pew.  Let’s take a looky.

Discipline Priest

Atonement (Tier 3): When you deal damage with Smite, you instantly heal a nearby low-health friendly target within 40 yards equal to 15/30/45% of the damage dealt.

Evangelism (Tier 4): When you cast Smite you gain Evangelism, increasing the damage done by your Smite, Holy Fire, Holy Nova and Penance spells by 2/4% and reducing the mana cost of those spells by 3/6% for 15 seconds. Stacks up to 5 times. (Will that increase the healing done by Penance or just the damage?)

Archangel (Tier 5): Consumes your Evangelism effects, instantly restoring 3% of your total mana and increasing your healing done by 3% for each stack.  Also allows you to channel Penance while moving.  Lasts 18 seconds. (OMG HAWT!  Penance while moving? 18 seconds is 2 penances!)

There’s no doubt that these talents intend for you to be casting pew pew and get some serious healing benefits from it.  Are these going to be useful in PvP only?  Worth it math-wise in terms of mana cost for pew versus healing power gained?  Are priests suddenly going to have the time available to pew in-between the heals without someone croaking?

Resto Shaman

Focused Insight (Tier 4): After casting any shock spell, your next heal’s mana cost is reduced by 15/30/45/60/75% of the cost of the shock spell, and its healing effectiveness is increased by 5/10/15/20/25%.

Hrm!  Will it be worth spending 5 points in this?  Will the healing bonus be worth the time/mana costs?  This seems less “DPS-y” than the disc priest preview, since it’s just an insta-shock and not a stacking-smite-thing.

Heal, heal, pew?  There’s an app for that. I mean macro.

Many of you are like me and say “WTF!  I’m healing.  I’m busy.  The last thing I need is to have to focus on which add to pew in between the heals, re-acquire targets…  This is gonna seriously throw off my healing mojo.

Fear not, help is on the way in the form of a  no-thinking-required macro.

(1) Target your friendly neighborhood DPSer who is usually on the right target and seldom dies (don’t pick someone on “special” duty like kiting).  Type /focus.  That person is now your focus!

(2) Write your handy macro to pew the target of your focus:

/cast [@focustarget] spellname

(3) Profit!

Seriously, that’s all you have to do.  Whatever your focus (in this case, the DPSer you’ve just selected) is currently pewing, you’ll pew that target too.  You won’t have to manually change your target or do anything silly like “pay attention” to which Sparkleprince is currently active.

The “Feelings” Part

Dammit I

Whine.  I don’t wanna DPS.  That’s not my job.  That’s the DPS’s job.  I don’t want to think about both my job and their job. They’re certainly not going to have to think about my job while doing their job.

Healers, what do you think?


Comments

[Cataclysm] You want the healer to D P WHUT? Don’t panic! — 13 Comments

  1. Druids get a talent that lets them throw Wrath instantly for free after certain things happen. Contributes to the overall feel of “yeah, they want me to do what?!?”
     
     

    • Somehow what you described does not vex me.  In that case, the druid’s healing would be affected NOT AT ALL by failing to DPS.  Sure, in the grand scheme of things, you might as well use your freebie rather than not use your freebie, if you have time.  But you could completely ignore your freebie and your healing would be unaffected.

      What weirds me out is doing DPS first, in order to get bonuses to healing.  It seems like in order to be getting the most out of your healing you have to be pewing.

      • I know what you mean; I wiped a heroic over the weekend on my holy pally because I tried Judging to get Judgements of the Whatever up first before healing and… whoops…

  2. Yeah, I noticed that, almost blogged about it, figured there were bound to be more intelligent analysis than my own.  In my own writeup, I basically looked at those and wrote “I smell PvP.”  That’s about the only way I could make sense of it, and, truly, it doesn’t make sense in that context, either!
     
    One other thing of note: Power Word: Barrier.  The implication I get from it is that it is an area shield, not multiple individual shields. As you know from ICC, crowding together isn’t always the best way to go.  I dunno where that’s going, or even if the spell can be upgraded (1800-ish points of absorption seems a mite low).
     

  3. On the plus side, now there is a new measure to determine how much a pug dps-er sucks.  No longer will the floor be “does less dps than the tank.”  Instead, it will be “does less dps than the healer.”  Mark my words, it will happen.

  4. My guess is these talents are being added in for a few situations.

    Leveling – wouldn’t it be nice to spec into your healing tree and do more than throw wet towels at the mobs? 

    PvP – Give the healer some teeth.

    Choices – You can now choose to twist DPS casts between heals.  This is what we’ve been clamoring for – let me THINK!  At least as a Paladin, 99% of my actions are HL spam – with a few short buffs/judgements thrown in. 

    Maybe I’m wrong – but I don’t see the design intent as that of forcing healers to DPS.

  5. With the removal of the five second rule, it might make more sense to use any down time smiting to regen than standing around doing nothing. In general though, having been a Priest since I started playing the game in the spring of 05, it looks like this expansion potentially spells the end of a Priest as my main. I didn’t roll a healing Priest to be a suboptimal healer who needs to dps slowly in order to be balanced with other classes. Suddenly we are the only healers who NEED hit talents in order to function properly.
    I don’t like the fact that it seems mandatory. The other starter talents are almost all PvP ones so it seems that PvE Disc priests and possibly Holy ones too will be forced into this playstyle. Couple that with the fact that it seems possible that the other healers will have a choice not to play so aggressively and it seems like Blizzard are experimenting blindly with the Priest class.
    As for PvP, when the last time anyone used smite? Given the number of interrupts and kicks running around it’s far too dangerous and slow casting. As you can go far enough into shadow for mindflay, silence and other goodies come Cataclysm, it cements the fact that you want to use shadow for dps in PvP and holy for healing. Being able to cast penance on the move would be nice, but having to wind up all those global cooldowns just so you can move whilst casting  is infeasible in PvP.  The scenario would probably look like this, you start casting smite in order to use archangel, the warrior thinking all his Christmases have come at once pummels you in the face. Oops locked out of holy, penance is just a distant memory as your health plummets.
    Although if surge of light works with these talents, for holy they could work out well. Imagine a free dps spell which is instant cast, smart heal and increases your healing done. Which is probably why surge of light won’t work with them :(

  6. I see these as more like leveling/PvP talents, and very interesting leveling/PvP talents at that. Pew pew mobs and then heal yourself to full almost instantly!

  7. I see them as PVP and leveling talents too. I don’t think we’ll be expected to DPS in raids, although it will make our dps slightly less laughable if we chose to do so. Who knows how many 1% wipes could have been avoided if healers had the ability to help out a little near the end?

    • I’m always afraid when I focus the tank and target using him – especially with groups of mobs.  The tank may be tab targeting to get all agro on him, or may be building threat on a boss while the DPS focus fire on something else.  But, of course, if you’re picking a DPS to follow, make sure it’s a good DPS and not “Miss Mistarget” who always pewpews Square when DPS is supposed to be focusing on Skull.

  8. Pingback: Is Disc the new LolSmite? « Love and War in Azeroth

  9. I think it will be fun. Discipline might have been the best spec to implement this in because we’re a little quirky and, with Power Word: Barrier and a tiny 1 sec space between our shields, we’re going to have time on our hands. We might even be a little antsy.
    We’ll certainly be spot healing with our ramped up normal heals, but why not throw a smite out while Barrier is keeping everyone safe and snug?
    I wouldn’t panic until we’ve seen how it works with the new rhythm to encounters and have had time to experiment with it.
    It’s very clear that these talents are not *required* in order to heal, and they do less healing than our standard heals. Try thinking of it like a paladin’s judgment. It isn’t necessarily a heal, but they get a buff from it.
    So we’ll be judging and getting a nod from the Archangel for our help.