2-healing. That notion has reared its ugly head with enrage timers. It’s only worked once, on Baleroc, with a very specific composition.
I hate the idea of 2-healing. To me, it feels like a penalty for doing well. We’re finally able to handle the encounter without shitshitshitshitohshit moments, without running oom halfway through, without randomly losing people, and suddenly it’s time to take a member of our team away, so we can beat the enrage timer.
Oh. Hell. No.
I really don’t want to create an us-versus-them mentality with the DPS. I really don’t. But when they try to take a member of Team Heal, it makes my blood boil. I know, I know, it’s not Team Heal versus Team DPS. It’s just Raid Team. And we should do everything we can to benefit Raid Team, right?
So, tell me, dear raiding healers, how do you feel about this 2-healing thing? Do you use it for certain encounters? If so, what is the rationale?