Fade: It’s not Just for Tank Fail

In some fights, I use Fade… never.  There’s one boss, the tank is doing his job, and all is right with the world.

However, if there are adds, they pop up and make a beeline for a bite-sized gnomish snack who has a ton of healing aggro from sprinkling raid heals liberally.  FADE FADE… what do you mean it’s on cooldown?  30 seconds is quite a long cooldown when things are chomping your face off.

The easiest thing to do is glyph it so your cooldown is 21 seconds instead of 30.  Remember, folks, you can carry around some dust and glyph fade for specific fights.  If you’re working on a boss with a lot of adds, spend the cash, take the 30 seconds, and get it done.

Now, for pure awesomeness, if your talent build allows, you can put 2 points into Veiled Shadows.  That shaves another 6 seconds off the fade time and also a minute off your shadowfiend time.  I wouldn’t take this talent unless you find yourself with extra points and low on mana.  I do have it in my holy build because fiend coming off cooldown sooner is absolutely awesome.  I do not take it on my disc build because I don’t have the extra points, and I usually find myself in good shape mana-wise.

So glyph + talent = 15 second fade cooldown.  This will get you through most boss encounters, since adds are generally not released much more often than once every 15 seconds.  I have found this combo helpful on Rhyolith and Alys for prevention of face-biting.  Let those adds chew on the druid for a while.

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Fade: It’s not Just for Tank Fail — 3 Comments